The N-closest or N-best dithering algorithm is a straightforward solution to the N-candidate problem. As the name suggests, the set of candidates is given by the closest palette colours to the input pixel. To determine their weights, we simply take the inverse of the distance to the input pixel. This is essentially the inverse distance weighting (IDW) method for multivariate interpolation, also known as Shepard’s method. The following pseudocode sketches out a possible implementation:
Last May, I wrote a blog post titled As an Experienced LLM User, I Actually Don’t Use Generative LLMs Often as a contrasting response to the hype around the rising popularity of agentic coding. In that post, I noted that while LLMs are most definitely not useless and they can answer simple coding questions faster than it would take for me to write it myself with sufficient accuracy, agents are a tougher sell: they are unpredictable, expensive, and the hype around it was wildly disproportionate given the results I had seen in personal usage. However, I concluded that I was open to agents if LLMs improved enough such that all my concerns were addressed and agents were more dependable.
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